'_gzseek', referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const*)in file.o '_gzread', referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o '_gzopen', referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o '_gzgetc', referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o 'inflateInit2', referenced from: _unzOpenCurrentFile in unzip.o
'_inflate', referenced from: _unzReadCurrentFile in unzip.o '_inflateEnd', referenced from: _unzCloseCurrentFile in unzip.o '_compress2', referenced from: FCEUNET_SendFile(unsigned char, char*)in netplay.o FCEUSS_SaveMS(EMUFILE*, int) in state.o '_uncompress', referenced from: NetplayUpdate(unsigned char*)in netplay.o FCEUSS_LoadFP(EMUFILE*, ENUM_SSLOADPARAMS) in state.o _unzReadCurrentFile in unzip.o _unzReadCurrentFile in unzip.o '_crc32', referenced from: CalcCRC32(unsigned int, unsigned char*, unsigned int)in crc32.o '_gzclose', referenced from: FCEU_fopen(char const*, char const*, char*, char*, int, char const**)in file.o '_compress', referenced from: SaveSnapshot() in video.o I got all the dependencies (SDL, GTK+ 2) going and everything but of all things this is now my problem: Undefined symbols:
I'm just trying to compile the linux-based FCEUX (NES emulator) on my mac, OS X 10.5 Leopard.